Dynamite Duke - Sega Megadrive
Review comments
Staff comments
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Retrospective comments
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Being a Megadrive owner in the early 90's felt like a real privilege. If you happened to play an arcade machine you really liked, there was a pretty good chance that it would be winging its way to Sega's console in the near future. Dynamite Duke is a good example of this. I popped a few pence into the arcade machine and instantly fell in love. Fast-forward a few months, and the game is released on the Megadrive! Although it looks like an Operation Wolf clone, Dynamite Duke brings quite a few new ideas to the table. Firstly, your character is on-screen, and can dodge oncoming bullets (it always annoyed me in Operation Wolf that you had no ability to do this). You can also dish out hand-to-hand punishment - although this is reserved for the bosses only, which is a shame. Finally, Duke has a special 'Dynamite' attack, which when charged up clears the screen of bad guys. Although the game has its faults - it's too easy, the graphics occasionally dip below average and the audio experience is less than impressive - it remains a firm favourite of mine. |
Have your say about Dynamite Duke
jim e - 31 Jan 2008, 21:50 GMT
I loved how the first boss would die oh-so gracefully - with a flatulent sounding bang! And also how the bullets just looked like giant smarties.
Oh those were the funny days...
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