Switchblade - Amstrad GX4000
Review comments
Havok, the evil warlord, has stolen the Fireblade and broken it into four pieces. This has caused the world of Thraxx, once a peaceful nirvana, to become a devastated wasteland. Now Hiro must enter Havok's Undercity and, as the last last Bladeknight, assemble the pieces of the Fireblade and defeat Havvy (as he's known to his friends).
Hiro starts the game above ground, and must find an entrance to the Undercity. Once there, the numerous fiendish traps and puzzles must be solved in order to progress to the next screen. Hiro jumps, kicks and punches his way through the caverns, defeating the baddies either with violence or cunning - most creatures can be jumped over, or lured into falling down pits.
Goodies are scattered around the screens, and take different forms. Potion bottles can be kicked to reveal extra health, and shattering certain wall-blocks uncovers new (temporary) weapons, such as shuriken, bullets, or fireballs, which are especially useful for defeating the major monsters that guard the parts of the Fireblade. Destroying these blocks also reveals secret chambers - so be sure to kick anything vaguely suspicious!
Staff comments
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