Moonwalker review - Sega Megadrive
The plastic pop star strikes back! Michael Jackson, all-round good guy and champion of "the kids" makes it to his own console game, based on the "massive" movie.
In case you didn't know, Mr Big has kidnapped all of the kids and is ready to subject them to the horrors of drugs! Michael is a bit miffed at this to say the least, and pausing only to jump into his Smooth Criminal designer gear, decides to risk five levels of Mr Big's domain in an effort to rescue the kids and bring Mr Big to justice. Hooray!
There's four rounds to each level and in each, Michael has to run around the platform environment dishing out magical death to any crony that decides to cross his path. Our hero must search the level, opening doors and moving scenery to find and rescue the kids. When all the kids have been safely rescued, Mr Big appears and sends some of his most terrifying henchmen to try and dispatch Michael.
When they're safely out of the way, it's on to the next round with yet more kids to rescue. Each level has its own Michael soundtrack, including the funky Smooth Criminal, Beat It and Bad!
What the Mean Machines staff thought
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Retrospective comments
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Jackson's career is pretty much in tatters today, so it's easy to forget that not so long ago he was the biggest star on the face of the Earth. Moonwalker the movie may have come at a time when he was just starting his slippery slide into loonsville, but Sega still did well to secure his support in the 16-bit console war. Moonwalker the game is a side-scrolling platform affair (the arcade game was an isometric action title - shame Sega didn't convert it as it's brilliant) and as such provides little in the way of surprises. The 'save the kids' concept is straight out of Shinobi, for example. The only original touch is the idea of 'dancing' your enemies to death, and these animations never get dull. The representations of Jackson's music are decent enough considering the limitations of the Megadrive's sound chip. All in all, there's not a great deal here to keep you interested, but that's not to say it's a terrible game. |
Have your say about Moonwalker
Tris Wicks - 05 Nov 2008, 03:20 GMT
Jackson's influence on the Sonic 3 music (he was nearly credited by Sega until he lost face - sorry) made better use of his talents than this dull find-a-thon platforming excuse for a game.
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