Batman - Nintendo Entertainment System
Review comments
Ever had one of those birthday parties where everything goes wrong? Gotham city's 200th Anniversary Festival has turned out like that. Criminals are in the middle of a spree, and the city is paralysed by violence and mayhem.
Of course someone's masterminding this diabolical scheme - Jack Napier, aka the Joker. It's up to one man (or flying rat, if you prefer) to stop him - Batman. With five stages, each divided into four levels, this is no easy task. There are fifteen types of baddie and five death-dealing end-of-level bosses to be disposed of as the Caped Crusader hacks his way through to the final showdown with the Joker.
Aiding the Batman in his meanderings are numerous power-ups that are scattered around the landscape. These give extra points, more ammunition, or replenish life energy. As Batman can only take eight hits before exploding in a spectacular fashion, more energy is a must. As well as the standard punch the Batman picks up a spear gun, a Batarang, or a Dirk (not Bogarde, but a shuriken thing) along the way. The bosses come in many shapes and sizes; Killer Moth, the Electrocutioner, Firebug and would you believe it a Dual-Container Alarm all try to ruin Dark Knight's day. Die, and the joke's on you...
Staff comments
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