Batman review - Nintendo Entertainment System
Ever had one of those birthday parties where everything goes wrong? Gotham city's 200th Anniversary Festival has turned out like that. Criminals are in the middle of a spree, and the city is paralysed by violence and mayhem.
Of course someone's masterminding this diabolical scheme - Jack Napier, aka the Joker. It's up to one man (or flying rat, if you prefer) to stop him - Batman. With five stages, each divided into four levels, this is no easy task. There are fifteen types of baddie and five death-dealing end-of-level bosses to be disposed of as the Caped Crusader hacks his way through to the final showdown with the Joker.
Aiding the Batman in his meanderings are numerous power-ups that are scattered around the landscape. These give extra points, more ammunition, or replenish life energy. As Batman can only take eight hits before exploding in a spectacular fashion, more energy is a must. As well as the standard punch the Batman picks up a spear gun, a Batarang, or a Dirk (not Bogarde, but a shuriken thing) along the way. The bosses come in many shapes and sizes; Killer Moth, the Electrocutioner, Firebug and would you believe it a Dual-Container Alarm all try to ruin Dark Knight's day. Die, and the joke's on you...
What the Mean Machines staff thought
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Have your say about this review
Pedgerow - 22 Jan 2009, 22:07 GMT
What? No mention of the greatest video game music of all time? I disapprove :(
Otherwise, 87% is about right. Mostly because of the music.











