Fire and Forget 2 review - Amstrad GX4000
This first release from French software house Titus is set in the far flung future. A conference of all world leaders is being held in the city of Megapolis, and the outcome of this historic event could be world peace. Hurrah! However, a ruthless gang of terrorists is driving towards the city with a large nuclear bomb and they intend to blow up the whole place - leaders and all - and then take over the world during the following confusion.
There's only one person who can save the day - and that's you! So grab the keys to your 850 horse power deathmobile, the Thundermaster II, arm its guns and missiles and take to the highway and destroy the villains before they complete their foul mission!
The 3D action is viewed from behind your car, and the object is to race down the road (or fly for a limited period of time if you manage to run over the special fuel cannisters), catch up with the convoy leader and destroy it. The ultimate aim is to destroy the bomb-carrying convoy leader on the fifth level.
Between you and the convoy leader is a load of other baddies, all of who want to trash your lovely vehicle - so avoid their shots and blast them before they crash into you!
A distance meter ticks down as you zoom along, so you know how far ahead the leader is, and once he's in your sights you can let rip with your missiles. When he's destroyed you move onto the next, more difficult level - can you make it to level five and save the world?
What the Mean Machines staff thought
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Have your say about Fire and Forget 2
Dan - 19 Feb 2009, 14:20 GMT
This truely was one of those games that you needed your horse-spunk injection beforehand to play. Only time i ever played a GX4000 and only time i ever wanted to, crusty clag-nuts from a ravaged ring-peice were more fun.
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