Dungeon Explorer review - PC Engine
Gauntlet has been a source of inspiration for many programmers, and there have been many clones and derivatives released over the last few years. Dungeon Explorer s one such clone, but stands head and shoulders above everything that's previously been seen. That might sound over the top, so let me explain...
At the start of a game there's a neat introductory sequence in which a mountain scene scrolls in five level parallax to show a gang of characters atop a cliff. The action then switches to a tavern, where the game characters are selected.
Up to five players can play at once (as long as you've for a five-player adaptor and enough joypads to go round), and the participants can take control of either a Fighter, Warlock, Witch, Bishop, Bard, Thief, Elf or Dwarf. Each has his or her own characteristics (intelligence, strength, agility and charisma), represented by status bars which can be called up and viewed. The characters are also assigned hit points and hit power - in other words how much punishment they can give and take.
Retrospective comments
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