Doom review - Super Nintendo




Retrospective comments
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Towards the end of the SNES's twilight years, all eyes and ears were fixed intently on Nintendo's forthcoming next-gen console - the N64. Many of the purported killer apps for the console included two very high profile games for the era: one was Killer Instinct, and the other was Doom. So it was with no great surprise that when both these games were announced to grace the SNES instead of Ninty's super console, that many people were dubious if indeed downright dismissive of the notion, not least of all with the idea that Doom could would be even possible, let alone playable on 16-bit hardware. However, what was surprising is that not only was it possible, it was also playable; very playable indeed. It would later turn out to be one of the jewels in the crown and one of the great technical marvels that the SNES grew steadily infamous for. |
Have your say about this review
barrie - 19 Aug 2008, 21:38 GMT
i remember playing this on the snes when it came out,it was great!!!!i didnt have a pc at the time so this was an eye opener that was until i got it on the playstation now that was a great version!!!!!!!!
John J Maloney - 28 Feb 2010, 01:32 GMT
This was the first contact i had with Doom, i was captivated. The graphics were charming, but the frame rate would disorientate, you had to blink when you looked away from the screen. I love Doom to this day & the Snes gave a generous slice of the Doom pie. Wolfenstein is also cool on the Snes, better frame rate....less eye strain.
johney - 20 Jul 2012, 00:36 GMT
when i saw doom for the first time on the snes,i was mind blowed,i cut,nt believe that it was running on a snes.
however needless to say many of my favorite levels from the 32x version are missing,nut most levels fromthe pc version are there.
this game uses the superfx2 chip wich is a powerfull 16bitter,at 21mhz,5 times faster then the slow snes 16bit chip.
they pushed the snes to it,s limmit.
the st0018 was an powerfull 32bit chip only used in 1 snes game but it was too expansive,they could,ve used that chip instead to make it much easier and better to port doom to the snes,but the st018 chip just dit come too late and was too expansive for mass production!!!!
ninja games - 28 Jan 2013, 11:29 GMT
I played "Doom" only in the PC version I didn't even knew that a SNES version was available. My old SNES console is gone but I will add it to my collection on a Mame emulator.

Doom is world-renowned for it's specialist blend of Seek and Destroy gameplay - placing the emphasis on killing, and the required tools in your hands. If this all seems too extreme, rest assured that the recipient of your vented anger is no better than repulsive hell-spawn. This here is the classic good versus evil scenario, only this time the action is presented as in-your-face real-time 3-D! The power of Nintendo's Fx2 chip, combined with the programming talents of Sculptured Software - who handled MKII so well - have brought it to the Super NES.






