The Legend of Zelda - Link to the Past review - Super Nintendo
It's dark. You are tucked up in bed and drifting into sleep. The only sound on the lop roof of your forest cabin, and in the gloom you can hear the comforting noise of your father Link moving around. But then, almost inaudibly, comes a faint cry. A girl's voice, distant but earnest - a cry for help.
So begins Zelda 3, a truly epic adventure. Without giving too much away, I can tell you that the strange voice is the distress call of the princess Zelda, who is being held captive by the evil sorcerer, Agahnim, in the palace that used to be the home of her father, King Hylas. The days when he was the benign ruler of the kingdom of Hyrule are long since gone, and there are mounting fears that Agahnim plans to bring some calamity upon the land. Even now, people are looking with dread to the old legends of the land of the Golden power, which unleashed evil upon Hyrule before it was sealed by the seven wise elders. Could Agahnim be foolish enough to join the two worlds?
What the Mean Machines staff thought
The bottom line is…. Zelda is excellent. I have to say that before I go on to enthuse about countless other things, so that the message stays clear: buy it and you won't regret it. What you will have is a game of enormous depth, excitement, even humour, but more of all quality. It's the quality of design and implementation that is most striking about Zelda. The graphics are stunningly designed to appear 3-dimensional with brilliant colouring and the animation is wonderfully detailed: just witness lever-pulling or combat. Sound is not just superb but atmospherically arranged to suit the phase the game is currently in.
It's always difficult thinking of things to say about games that are virtually perfect. Zelda is a case in point - it's visual appeal will be utterly apparent from the screenshots. It's scale and epicness have already been discussed. What impressed me most though was the tremendous degree of through which has gone into the controls. There's an absolute stack of objects to manipulate, people to talk to and actions to perform, and every last one is logically and friendlily managed.
It's funny in the PAL review this fine game scored 1% higher than it didn't the first time around when review in Mean Machines on import. Whatever the score this game deserves to be remembered as perhaps the finest game to have arrived in the SNES's lifetime. This is still probably my favourite Zelda adventure. As someone who does not normally like RPGs I can that Zelda offers enough action to not let the 'quest' be a drag. The puzzles are all brilliantly designed. Tapping around with the sword to check for hidden passages is one of my fond memories of this game 'tink, tink'
Scott McPhee - 21 Jul 2011, 12:26 GMT
I loved this game in the early nineties, and I have been wanting to play it again since purchasing my Wii.
I enjoyed reading this review from what was my favourite gaming magazine back in my final years of school.