Talmit's Adventure review - Sega Megadrive

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As far as adventures go, this is a pretty strange one; the only (very) vague signs of sanity lie in the plot. Talmit's four pixie girlfriends have been kidnapped (surprise! surprise!) and they are being held by a particularly nasty wolf who, for some suspicious reason, enjoys wearing Viking outfits. Anyway, he's got them locked away somewhere in Marvel Land, a vast amusement park.

Marvel Land doesn't possess the characteristics we might expect of your average fairground. There are no dopey gits trying to impress the girls by making them throw up on the waltzers, and the sap who terrorizes the bumper cars is also absent. Instead, Talmit must overcome a whole collection of bizarre obstacles. There are moles wielding spears, pink mushrooms with split personalities, blubbering sharks, lunatic penguins, and a whole host of other undesirables who Talmit has to jump on to obliterate.

This Megadrive adventure is a vast game. Marvel Land has four worlds, and each world incorporates seven levels. There are frantic rides on roller coasters, desperate treks across waterfalls, mayhem aboard steamboats, and castle-bound intrigue. Basically, it's all the fun of the fair!

What the Mean Machines staff thought

Reviewer

" The first thing that grabs you about Talmit's Adventure is the quality of the graphics. The screen is awash with colourful sprites and backdrops, and the comical style of the characters brings Robocod to mind, especially on world three where the scenery is made up of various types of food. The whole platform experience is here, with a few original extras like Talmit's revolving attack method. But this game does have its short-falls. A straight forward feet-first attack requires absolute precision, which can lead to frustrating deaths. This problem is magnified when you consider that Talmit's Adventure involves some tricky gameplay. Another thing to watch out for is the slowdown that occurs at certain points, which can jeopardize your progress. But for me, the pros tend to outweigh the cons, because the size of the game and the range of entertaining features provide the incentive to keep coming back for another go. A good example of the genre. "

" Talmit's Adventure (also known as Marvel Land) is graphically a fine game with many eye-catching features to keep you entertained. It's also a very large game. Four worlds may not sound like a lot, but there are many sub-levels to each world and all of them are quite large. My main niggle with this game is that the action is just not really that exciting, especially compared with the likes of Sonic the Hedgehog, Spider-Man or Chuck Rock. The pin-point accuracy required to succeed in the game is also something that takes some getting used to, as Rob mentions in his comment. Megadrive gamers who enjoy platform games should get their money's worth from this one. Others should try to get a look at the game before buying. "

Reviewer

Overall Score83%

Have your say about this review

Shaun Garrod - 11 Apr 2008, 18:38 GMT

I love this game! I've still got it somewhere in a box...sadly no Mega Drive/Genesis anymore though so it looks like emulation's going to get me my fix again.

J.P.Experience - 28 Aug 2009, 00:56 GMT

i used to have nightmares about world 4 areas 4 and 5!

evileyecheese - 24 Oct 2010, 19:31 GMT

what an awesome game this is !
one of the megadrives finest platform games
it reminds me a little of alex kidd in miracle world a tiny bit

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Mean Machines Issue 22 - July 1992
Issue22
Platform Game Sega Megadrive
Namco
Genki
The Mean Machines Archive Sega Megadrive Reviews Super Nintendo Reviews Nintendo Entertainment System Reviews Sega Master System Reviews Amstrad GX4000 Reviews Nintendo Gameboy Reviews