Dragon's Fury review - Sega Megadrive
For centuries people believed that the Devil liked nothing more than listening to the tortured screams of sinners in eternal pain. As it turns out, he would rather destroy souls via pinball. No machine from Soho to Brighton can compare with pinball in hell!
In Dragon's Fury (previously known as Devil Crash), players pit their skills against Beelzebub and his demonically possessed pinball table! This Megadrive sim is no ordinary pinball game, so challengers should expect a few breaks from convention. To begin with, the table is vast, and no end of nasties stalk its surface. There are three sets of flippers, but only falling through the bottom set loses the ball.
While scoring points is the ultimate objective, the game has some diverting ways in which to do this. Should your sphere disappear inside certain holes, the game opens up to a bonus stage where the task is something wholesome like desecrating a coffin protected by bats, or demolishing a five-headed serpent.
The action moves fast and total concentration is essential if a player is to take advantage of all the points up for grabs. Even the pinball wizards out there might need an extra helping of intuition if they want to get one up on old Nick!
What the Mean Machines staff thought
Featuring a superb, surprise-packed playfield, heaps of bonus screens and the most realistic pinball "feel" I've experienced in a videogame, Dragon's Fury (or Devil Crash as it's called in Japan) is the finest silverball simulation yet seen! There's loads to discover and I came back to it time and time again to see whether I could find new ways of boosting my score - it's incredibly addictive in that respect! The graphics and sound are both outstanding, but really it's the gameplay that makes this very original and highly unusual game well worth checking out.
There were a few things worrying me when I set about playing this macabre pinball sim. Firstly I was worried that the inertia of the ball would be unrealistic, and secondly I feared that the table would only contain static obstacles. I'm happy to report that all of my fears were quickly dissipated. The inertia effect captures the weighted effect of the ball perfectly, and the flurry of activity kept my eyes glued firmly to the screen. The graphics are state of the art, with all of the sprites expertly drawn, and some mesmerising effects on the bonus stages. All of these elements go to make the gameplay very entertaining and realistic. The only thing I didn't like about this game was the music. There is nothing wrong with it as such, the sound quality is superb in fact, it's just that my tastes veer away from the dramatic rock opera guitar solos, and the whines of a satanic organ. But despite this fussy criticism, it's true to say that Dragon's Fury sure makes a mean pinball!
Three major factors were always going to influence my opinion of Dragon's Fury (nay Devil Crash) for the Megadrive. First, I love pinball; I even have a KISS machine in storage, waiting for the day I move into a bigger place. Second, when I was younger I was obsessed with the world of demons, zombies and monsters, and this continues through my penchant for horror movies. Now chuck in the fact that the Megadrive is my favoured 16-bit console and you've got a pretty potent recipe for Potential Awesome bubbling away. So with all that in mind, does this game actually deliver?
Have your say about this review
Pachara Chaya - 05 Sep 2009, 17:19 GMT
This scared the crap out of me when I was younger...I hated it every since my father got it for me as a gift.
Judging by the review...I suppose I really should have put my childish fears aside and just played the damn (pun?) thing!
Greg - 06 Oct 2009, 01:57 GMT
A unique and intriguing game. Pinball was never something I was particularly interested in and were it not for the fact that I happened to see someone else playing this game, I would never have considered buying it. But when I saw the atmospherics of the title - the 'horror' style creatures that move around the table amongst bizarre demonic structures - and heard the music, I was hooked. The pinball table is not some static, dull part of this game, rather it feels like a moving, thinking opponent. This feature keeps the player coming back for more and such is the quality of the graphics and the perfection of the 'feel' of the pinball itself that this game is a great way to pass the time and holds its own even today. In fact, I can't think of any better pinball game on any system.
Mark - 10 Apr 2011, 17:12 GMT
Enter technosoft as the password to start with 10 balls