Contra III: The Alien Wars review - Super Nintendo
What the Mean Machines staff thought
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Retrospective comments
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Konami really went all out with this the third instalment to the Contra series (or Probotector to gamers in the PAL regions). The development team at the time must have relished the challenge of developing on the Super Nintendo as this is one of the more impressive games on the system. Everything is so much bigger and brasher than the 8-bit NES games. Gone are the jungle themed landscapes in favour of a post-apocalyptic fallen city overrun by alien invaders. |
Have your say about this review
Tris Wicks - 05 Nov 2008, 06:38 GMT
They say graphics don't make a great game, but i'm inclined to disagree now I've bought the crappy robots-instead-of-austrian-style-chunkheads on the Wii VC. Damn i used to love this game.
Richy Girth - 03 Dec 2008, 16:33 GMT
Ahhhh the Probotector version.
Thats the version I had at first. I do sympathize.
I preferred the Contra version graphics featured in the review too.
My love of this genius, genius game knows no bounds.
When I die, I want my digitised ashes to be featured in this game as a sprite to be atomised by flame unit or something. This is the Citizen Kane of shooters in all of SNES history. A Grand opus of destruction that starts at medium chaotic pace then gathers pace over the next couple of levels to an unremitting yet perfect feeling curve of challenge as you blast your way through to tunes that could have come nine months later after the salacious rendevous of the Terminator 2 soundtrack and the score from Revenge of shinobi as it would be played by Faith No More.
The graphics while a little cartoony in a few places are visual poetry in motion with massive intricately drawn sprites whizzing around at lunatic speeds that you could easily be amazed at coming from a SNES, the level designs are memorable and navigating your way through involves many sets of gaming skills. (one part involving jumping from moving missiles feels a bit like like frogger!)
A classic I'll play 'til I kick the bucket.
(Not so much the Probotector version though)
Edd Haddon - 23 Feb 2009, 13:13 GMT
I totally agree with Richy Girth (cool name by the way). One of the best shooters ever. I had the Probotector version too. Wicked in every way. Looks, sounds and plays great and is hard as nails. Took me and a friend AGES to complete it on hard. I have played it countless times and even now still love it to death. Konami made some top games and I think this could be their best.
Faith No More - epic band!
Dan - 19 Mar 2009, 14:32 GMT
Yup, the Probotector version was just that little bit more pants n I was lucky enough to own the original Contra 3, but either way it's still one of the best games of all time. The overhead levels were but a diversion, the real meat was those sexy sids-on blasts - enemies jumping out of windows and turrets popping up from the ground, destroying a blockade, riding a tank, avoiding a napalm blast from an visually AMAIZING swooping airplane, and taking out a 30ft monster who bursts out the wall at you.......and that's just the 1st level!! Sheer genuis in terms of enemies and level design, and in terms of overall game, with the hard mode adding those extra little bits for fun. Absolute classic and no mistake.
Stayrsaigh - 21 Mar 2009, 23:33 GMT
I read the review of this and just couldn't wait to get it, and the WOW factor when I started playing was just off the scale! It's just relentless action from start to finish! I loved the original Probotector but this was just far and beyond that! The graphics really grabbed me by the balls and the manic orchestral music really fitted the action (And showed off the SNES's sound capabilities!) The Mode 7 bits really were the icing on the cake of this fantastic blaster and I still play the game to this day (And somehow it still seems to me like a brand new game, all shiny and flash!) Excellent!
Matt Taylor - 04 Aug 2009, 00:50 GMT
Now I'm at an age where my friends and I can afford to own every new console and new release, those heated rivalries over who owned the best machine are sadly a thing of the past. But I'll never forget taking my brand new SNES over to a Megadrive owning friend's house and watching his jaw drop an inch lower with each new level of Konami's seminal run and gun shooter. Its no wonder at that time that Konami was staffed by the people who would make up the development team of Treasure, but in my opinion Gunstar Heroes, while often revered, doesn't come close to the sheer majesty of Contra Spirits.
Jaz's Sheep - 02 Jun 2010, 14:20 GMT
Gunstar Heroes couldn't hold a candle to this - it blitzed it into next bumcake!
Ritchie - 04 Jun 2010, 01:07 GMT
Pretty good game for the time, really impressive with some nice set pieces, the top down stages really sucked though.
Contra: Hard Corps on Mega Drive completely blew it away though.

Earth is in trouble! An alien space craft of vast proportions has somehow managed to completely deactivate the Earth Defence Net and launch a massive attack on the major population centres of the world. Unable to retaliate, the leaders of each nation watch as the aliens build their own command centres and begin to take over the world! 











