Rainbow Islands review - Sega Megadrive
Bub and Bob are heroes! After rescuing their girlfriends from the evil clutches of The Boss of Shadow in Bubble Bobble, the lads returned to their home town in the Rainbow Islands and as the Japanese scenario puts it, got "Super-Drunk". The aftermath wasn't a near-fatal hangover as we might expect, but now the bubble blowing dinosaurs have changed back into human form.
But the lads' celebrations are short-lived. The evil Boss of Shadow has returned to enslave to Rainbow Islands and their inhabitants, and not only are our heroes trapped amongst this carnage but the Islands are sinking as well! But there is one hope. If seven huge crystals are collected the Rainbow Islands and their human inhabitants will return to normal, and why not give that Boss of Shadow something to think about at the same time?
Our heroes have one cunning trick up their sleeves. Their parents gave them the magic of the Rainbow, which generally means they can sling rainbows anywhere they want and jolly useful they are too. But the Boss of Shadow has to be stopped - and quick, so it's a case of scaling all four vertically scrolling levels of all seven islands, dealing rainbow death to any minions or end end-of-island guardians that stand in the way.
What the Mean Machines staff thought
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Retrospective comments
Have your say about Rainbow Islands
Tris Wicks - 05 Nov 2008, 02:42 GMT
I used to love this, but playing it now - it's plain annoying. At the time it seemed more colourful than Bubble Bobble, but that's the game I always go back to.
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