Two Crude Dudes review - Sega Megadrive
What the Mean Machines staff thought
Two Crude Dudes has some nice features - trotting along carrying a massive car over your head ready to chuck it at a group of aggressors is great, and ripping up lamp-posts is a hoot. It also offers a decent challenge as long as you select the hardest difficulty level and use one credit per game - choose easy and use all the continues and you'll finish it in one sitting. But for all that, I didn't enjoy the game as much as I thought I would - even with two players. The graphics and sound are disappointing, the animation is poor, there's not much variety in the action and the way the Crude Dudes move and respond to the joypad doesn't feel right. At the end of the day Two Crude Dudes is just a bit too rough around the edges to appeal to anyone other than ardent beat 'em up fans.
I'm one of the biggest beat 'em up fans there is, but I couldn't help but get the feeling that there's something missing from this game. As arcade conversions go, Two Crude Dudes is great - it's an extremely close rendition of Data East's Crudebusters coin-op. There's all manner of violence-related tomfoolery here, with loads of people to beat up in a variety of hilarious ways (chucking around the various poles, traffic lights and automobiles is great laugh!). The graphic are okay, and the sound is acceptable, but Two Crude Dudes just didn't really impress me. Perhaps it's because there are too many continues. I got to the last level on my first go. Maybe it's the fact that the mutants (and that includes the bosses) seem to have little character or intelligence. I think that die-hard beat 'em up fans shall enjoy this quite a bit, while others will only be mildly impressed.
Two Crude Dudes is a silly game. The title is silly, the sprites are silly, the animation is silly. But that doesn't stop it being fun, for a short while at least.
Dan - 19 Mar 2009, 14:15 GMT
Bang on Damo - fun but short lived, playable enough and you can do cool things, but the levels and enemies are about as memberable as.....erm....i can't remember. Big shame really coz with a bit more care and effort it could have been oh so great.
Steve - 07 Sep 2009, 07:32 GMT
This was one of those mad games: Flawed, but always put a smile on your face. Two Crude Dudes was one those games. The huge sprites, post apocalyptic setting and ability to pick up and throw nearly everything on screen also added to the this games uniqueness. Maybe not a classic, but definitely one I've never forgotten
darren walsh - 10 Oct 2010, 08:51 GMT
I think mean machines were a little harsh here.I still to this day play this game with my mates and to be honest we have never finished it due to the amount of tomfoolery that goes on during the levels.There is something extreamly satisfying about killing the enemies by throwing your partner at them.That and the constant crys of "ok that was the last time,lets play seriously now".I feel this is a really excellent coin op conversion with great graphics and sound.For two player fun i find it hard to beat and holds peoples attentions far longer than even something like toe jam and earl manages in the year 2010.
G_Model101 - 14 Oct 2010, 13:04 GMT
Re: Darren-- My thoughts exactly. Picking up your mate and throwing him never stopped being fun. I loved this game and I also loved how the wall clinging enemies appeared to crap out luminous stuff when you were below them.