Wonderboy in Monster World review - Sega Megadrive
What the Mean Machines staff thought
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Retrospective comments
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I picked this up quite a while after it was released officially for next to nothing, and to be perfectly honest I wasn't expecting a great deal from it. Thankfully I was pleasantly surprised. Behind the simplistic visuals and crude audio is a neat little action-RPG. If you've played Wonderboy III: Dragon's Trap on the Master System you will know what to expect. The RPG elements are slight, but they're enough to elevate this above other platformers. Being able to purchase additional weapons and armour for your character is a nice touch, and the puzzles succeed in taxing your brain - but not too much thankfully, as that would spoil the enjoyment. The quest is pretty big too, which means you'll get a fair few weeks worth of entertainment. |
Have your say about this review
Tris Wicks - 11 Nov 2008, 03:13 GMT
Even at the time I enjoyed everything about this game. Except one thing. It was over too quickly and was no where near as charming or challenging as Wonder Boy 3 on the SMS. Oops that's 3 things.
I suppose the batteries in existing carts have died also :(
evileyecheese - 24 Oct 2010, 19:23 GMT
this game is imho better than any other platform rpg hybrid bar symphony of the night and monster world 2
graphicly its very pretty and the audio is fantastic
you can now get monsterworld 4 rom in english language so if you have played this and the other wonderboy games then give that a shot
evileyecheese - 24 Oct 2010, 19:26 GMT
anyways
i always thought this was wonderboy 4 not 5 and the 3rd monster world game

Poor old Wonderboy. First off, his girlfriend gets kidnapped by an evil demon, then a dragon kind threatens to destory his people. 










