Running Battle review - Sega Master System
The Dark Zone, once known for its complete lack of crime, has been invaded by a gang led by a strange criminal overlord known only as M. The police, suddenly overwhelmed by the crime wave, are not surprisingly completely powerless. This doesn't stop one particularly hard cop, Sergeant Brody, attempting a one-man assault on the overlord's criminal infested strongholds. Unfortunately, upon entering the danger zone, he is immediately blown away by an Uzi-wielding, sharp-shooting maniac. Such is life, and indeed death, for that matter.
His best friend and partner, known only as Sergeant Gray, witnesses the brutal murder and attempts to do something about it. Using his martial arts skills and tough cop training he decides to avenge his dead chum by infiltrating all five of M's bases, kicking the waste products out of his cronies and finally facing up to M himself in a horrific final conflict.
The actual gameplay is pretty simplistic. The player controls Gray, who runs around the horizontally scrolling platform landscapes using his punching and kicking skills on the chins of the various criminals who accost him on his travels. This may sound pretty easy, but M's been expecting something like that and he's placed his best henchmen at the end of each level. They're just itching to kick Gray's ass up and down the many streets that make up the Dark Zone...
What the Mean Machines staff thought
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