Budokan - Sega Megadrive
Review comments
Let's get one thing straight from the start - this isn't your standard beat 'em up. That isn't to say you don't hit people - far from it; but skill and thought play more of a part than in most games of this ilk.
The player takes the role of a young, ambitious martial arts novice attempting to learn four different skills: Kendo, Karate, Bo (using a long staff), and Nunchaku (a weapon consisting of two short sticks connected by a chain).
First a discipline is chosen by walking into the corresponding dojo, or school. There you have the choice of practice, or sparring with one of three opponents.
During a fight, your stamina and Ki levels are very important - the former displays how tired you are, and the latter determines the power of your blows. They both increase the longer you avoid being hit, but decrease when you move, or get hit. An opponent has similar levels, and the object is simply to decrease both his levels before yours diminish to zero.
There are an enormous array of combat moves to learn, all of which are detailed in the manual. You have to study this, or be beaten to a pulp every time!
After every bout, Tobiko-Sensei, your mentor, gives you a rundown on your performance so that you can see where you can improve your abilities.
All this leads up to competing in the Budokan itself. In this championship you can select a discipline and are then shown information about your foe. Studying this reaps rewards in the arena, as you have three attempts at defeating him (or her!). There's even a two-player option so that you can knock the stuffing out of a friend. Are you ready for the challenge?
Staff comments
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Retrospective comments
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Compared to Street Fighter II or Fatal Fury, Budokan looks very dull and uninteresting. However, the game has plenty of depth to it. The focus is on hitting your opponent with a killer move, rather than punching them into the ground with fireballs and the like. This is a 'thinking mans' fighter and no mistake, and is well worth picking up if you're after a brawler that forces you to 'engage brain' rather than 'bash buttons'. |
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