Forgotten Worlds review - Sega Megadrive
What the Mean Machines staff thought
From the moment Forgotten Worlds starts, it screams "quality!". It don't think I've seen better graphics on a Megadrive shoot 'em up: it has some superb parallax scrolling, and best of all, you get to shoot hordes of alien scum with ridiculously large weapons - pure bliss! Arcade perfect, with loads of extras and special effects, the only let-down is the music; not bad, but not up to the standard of the rest of the game. This is a brilliant, addictive game - I want to have its babies.
Forgotten Worlds certainly gives you the chance to work out that itchy trigger finger! There's a whole pile of baddies just waiting to be blown away in this frantic shoot 'em up. I like the idea of collecting cash to buy extra weapons, as it adds a little bit of strategy to the action - do you power-up now, or save your cash for an even more powerful weapon on the next level? The graphics are excellent - very similar to the coin-op - and the sound is good, again faithful to the original machine. My only gripe is that experienced gamers might themselves completing the game fairly quickly due to the easy "Normal" level. However, on the "Hard" level, the game offers a challenge that'll tax even the swiftest of reflexes. Give it a go if you fancy a good blast.
I've never really seen the appeal of Forgotten Worlds - like Side Arms before it, the game features a curious breed of multu-directional shooting that means it's not quite as easy to play as your average shooter. The visuals are decent enough considering the age of the title, and the music does the job. Sega have certainly done a fine job of converting the Capcom coin-op, but the trouble is the game isn't really what you'd term a 'classic' to begin with. With an arcade-perfect version available on Capcom's Classics Collection Remixed for the PSP, there's very little reason to recommend this port.
Dan - 19 Feb 2009, 10:59 GMT
I thrived on this game, even though it was too easy and had some weedy sound fx, it's combination of great weapons (flame thrower!!), great bosses, and great levels really did it for me.
Also, if you played with the twin cannon and rotated your man so he was facing downwards, then paused it at the right moment so that the laser blasts were in the position of his legs, it looked like he was flying with his cock out - pubes and the lot!
Big butch naked men were the icing on the cake for this fantastic game, 90% at least for sure!
Laurie - 26 Jul 2010, 16:30 GMT
"Never meet your heroes," they say and (rather sadly) I wind up playing this well into the 21st century, only to be surprised by it's easiness and disappointed by it's repetitiveness. Admittedly the gameplay--incorporating novel weapons exchange (shop) sequences and multi-directional firing (shades of Amiga Xenon and Smash TV, respectively)--is diverting; however, as a stand-alone shoot-em-up Forgotten Worlds is likely to be well forgotten.
digi-d - 15 Dec 2012, 17:36 GMT
This game was a classic Capcom arcade game.
The graphics and sound on the megadrive were a pretty accurate conversion.
This game is a 90% title - well worth playing/collecting.
Steve - 19 Jan 2013, 21:12 GMT
I bought the Japanese version of this from a carboot sale as a kid thinking it would work on my PAL Megadrive. Imagine how gutted I was when I got home and it would't fit in the cartridge slot, or that was untill my dad hacksawed the rounded parts off the bottom of the Japanese cartridge and made it fit.
Once I started playing it I thought it was one of the beter Megadrive games.