Forgotten Worlds review - Sega Megadrive
What the Mean Machines staff thought
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Retrospective comments
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I've never really seen the appeal of Forgotten Worlds - like Side Arms before it, the game features a curious breed of multu-directional shooting that means it's not quite as easy to play as your average shooter. The visuals are decent enough considering the age of the title, and the music does the job. Sega have certainly done a fine job of converting the Capcom coin-op, but the trouble is the game isn't really what you'd term a 'classic' to begin with. With an arcade-perfect version available on Capcom's Classics Collection Remixed for the PSP, there's very little reason to recommend this port. |
Have your say about Forgotten Worlds
Dan - 19 Feb 2009, 10:59 GMT
I thrived on this game, even though it was too easy and had some weedy sound fx, it's combination of great weapons (flame thrower!!), great bosses, and great levels really did it for me.
Also, if you played with the twin cannon and rotated your man so he was facing downwards, then paused it at the right moment so that the laser blasts were in the position of his legs, it looked like he was flying with his cock out - pubes and the lot!
Big butch naked men were the icing on the cake for this fantastic game, 90% at least for sure!
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That number one bad dude, Emperor Bios (God of Destruction), has created eight other evil gods and they've ravaged civilisation. The (former) citizens of the ruins are a mite peeved, and have sent two muscle-bound laser-packing warriors to gently persuade Bios to go away. 









