Dark Castle review - Sega Megadrive
The word is that the Black Knight has escaped from jail! For the last couple of months, he's been held in the darkest and dankest dungeon of them all, pending his execution. But now he's free, ready to commit atrocities aplenty. Not surprisingly, the medieval world is very upset by this development and many men are dispatched to seek out the whereabouts of the dark one. After many weeks of searching, the Black Knight is finally located at the eponymous, Dark Castle, well known place for non-evil citizens of the kingdom to die hideous and grotesque deaths.
You are the sole adventurer who dares set foot inside the Dark Castle - represented graphically in this game by a side-on platform-based environment. Your immediate aim on each screen is to use your superior agility and jumping prowess to reach the exit, where challenges await on a fresh screen.
Unfortunately, making this task a tad more difficult are masses of enemy sprites just waiting to cause you some grief. Luckily, your dimension-warping trousers can carry over 50 rocks at once which are used to stone your opponents to death!
Your overall objective is to find the Shield of Protection and as many other mystical items as possible with which to fight the Black Knight. Only then can you tread the perilous path to the Black Knight's lair...
What the Mean Machines staff thought
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Have your say about this review
Richy Girth - 03 Dec 2008, 14:54 GMT
I'd nearly blocked out this particular traumatic memory...!
*Vows never to even so much as emulate it*
Dan - 30 Jan 2009, 13:51 GMT
Oh this game was bad, real bad. When we heard a kid from Warsop had it we had to lend it just to laff at it. It felt awful to play, and it was rotten to look at.
However..... the sound was great, comical sex noises ahoy! (or to our warped 11 year old minds anyway ;) )









