GG Shinobi - Sega Game Gear
Review comments
Joe Musashi's back (again), this time in his fifth outing courtesy of Sega. This time though, Joe's more than a bit upset. Not surprising really when you consider that those fiendish Zeed fellows have captured four of his oldest ninja chums, and have used a magic spell to make them turn against the forces of good - and that includes Joe himself!
Old Joe's obviously more than anxious to release his pals from this evil spell - but the only way he can do this is to beat them all into submission in a bit of one-on-one combat! Each ninja is hiding at the end of an eight way scrolling landscape, and before Joe can have a shot at releasing his pal, his first job is to beat up the Zeed contingent and beat a path through to the end of the level. However, the good news is that once Joe's released one of the captured ninja, he can use their special abilities and magic powers as well as his own!
Staff comments
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