Star Control review - Sega Megadrive
Aaaiiee! The evil Hierarchy is attacking everything the good Alliance holds dear! There's only one thing for it: send out all the Alliance ships for a grand battle to the death!
Star Control is a space combat game played head-to-head against either a human or computer opponent with four selectable intelligence settings.
The basic game is based around a series of dogfights. Each fleet has eight completely different ships and both players simply choose one ship to take into combat. The battle takes place over a single screen. When the combatants are far apart, the game automatically switches to a distant view, with small spaceships. As the players move closer, the game zooms in and the ships get bigger - close up combat is displayed very large so you can see just exactly how much damage your weapons are doing.
The object of the exercise is simply to destroy your opponent by killing off his crew. Each hit sustained bumps off one of his men, and his crew bar diminished accordingly - a completely destroyed bar results in the ship exploding in spectacular fashion.
When a bout is over, the loser chooses a new ship to battle the victor with, and the overall winner of the contest is the person to destroy all the ships in the opponent's fleet.
What the Mean Machines staff thought
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Have your say about this review
Dan - 24 Feb 2009, 17:26 GMT
This was one of the most playable games to have ever graced a console or computer - FACT. The lads slated it for it's lack of one player depth, but in all honestly I thought even with one player it was great, and I dug the stratergy game, to me it really added some depth to the game and how you approached your use of ships. All in all a total and utter classic, defo one of the best games on the MD, and one of the best games ever made.








