PacMania review - Sega Master System
Wacka-Wacka! PacMan is back yet again - but returns to PacWorld to find everything's gone 3D on him! Unperturbed by this, our yellow spherical hero with the voracious appetite goes on yet another munching spree, out to clear the four levels (Block Town, PacMan Park, Sandbox Land and the Jungly Steps of video pills, and also to see whether he can find Coin World, an all-new secret world.
As you'd expect, PacMan's arch enemy, those pesky ghosts, are back, but Inky, Pinky, Blinky and Clyde have been joined by two new recruits - Sue and Funky, and all six are out to make PacMan's life just as much of a misery as before. The tables can be turned, however, by munching on a power pill, giving PacMan the ability to bite back! If the going gets too tough, however, and Pacman finds himself trapped, he can also jump over the ghosts' heads to escape!
What the Mean Machines staff thought
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Have your say about this review
Ben Parkinson - 20 Aug 2008, 15:36 GMT
This is the best Pac-Man game ever! (after the original of course)
Even better than Ms. Pac-Man. I neve played this game 'back in the day' but got it about a year ago. Took it home, fired up the trusty ol' Master System and was blown away by how good an 8-Bit 3D game could be.
Everyone needs to play this game.







