Julian Rignall. Stuart Campbell. Richard Leadbetter. Dean Mortlock. Paul Glancey. If those names ring a bell with you then you've lived through one of the greatest periods in the history of video game journalism. In this GamesTM feature I speak to the people that made it happen and find out just how video games magazines were put together in the days before expensive Apple Macs and the Internet ruined everything.
As always, you can check out the GamesTM website here.