Retro Playtest - Dynamite Duke

By Damien McFerran - 01 May, 2008

In the first of what will hopefully become a regular feature, we sample the delights of one of the most underrated Operation Wolf clones ever produced - Dynamite Duke for the Megadrive.

Dynamite Duke

I bloody loved the game in the arcades, and when I discovered a Megadrive conversion was on its way I could barely contain my excitement.

I was a little less pleased when I completed it on my first sitting but hey, it was fun while it lasted.

So anyway, here goes.

Dynamite Duke

Level 1. Game on!

Dynamite Duke

It looks a bit like Operation Wolf, but you can 'see' your guy on screen, as it were.

Dynamite Duke

Crossed Swords for the Neo-Geo was a bit like this. Those yellow things shaped like Walkers Crisps are, I am reliably informed, what bullets look like when viewed in glorious 16-bit vision.

Dynamite Duke

This dude is the first boss and he thankfully comes in close so you can have a go at using Duke's dukes.

Dynamite Duke

BOSH! Take that, sunshine!

Dynamite Duke

Well that was easy. Level 2 - a town that happens to be otherwise occupied. I wonder what it's doing? Washing its hair, perhaps?

Dynamite Duke

Don't worry, I'll fit some more shit jokes in before the end.

Dynamite Duke

WTF? Why is a gun emplacement coming out of the road? Do they put them there to deal with people that double-park?

Dynamite Duke

I'm no expert on aviation law, but I think that helicopter might be flying a bit low.

Dynamite Duke

Oooooh. Spooky corridor. Wonder what could be at the end?

Dynamite Duke

Ah, it's the end of level boss. He shoots these fireballs at you and presents a much harder challenge than the previous fella.

Dynamite Duke

Level 3. Woods. Presumably unoccupied, cos they would have said so, right?

Dynamite Duke

Lying bastards! These woods are crawling with baddies!

Dynamite Duke

This tank isn't normally red, it's cos I'm shooting at it. In the crazy world of Dynamite Duke, things turn red when they're hurt, you see.

Dynamite Duke

Not hurt as in upset, but rather when they're taking damage. Here I've destroyed a bridge. This is beginning to drag on a bit now.

Dynamite Duke

The fourth stage is a tunnel. Doesn't really get the pulse racing.

Dynamite Duke

You might like to know that Dynamite Duke is by the same chaps who did Raiden - trufax.

Dynamite Duke

These baddies appear to be 'art terrorists' cos they're hurling spray cans at me.

Dynamite Duke

Tsk. Only four levels in and they're already recycling boss sprites. This chap now comes with a lightsaber rip-off.

Dynamite Duke

I think people remember Raiden more than Duke, don't you?

Dynamite Duke

These enemies appear to be throwing Christmas decorations at me now.

Dynamite Duke

Another reused boss sprite? Lazy bastards, eh?

Dynamite Duke

OK, a lab. Must be getting near the end now.

Dynamite Duke

Have you noticed how Duke seems to walk sideways through life, like some kind of death-dealing crab?

Dynamite Duke

This is a strange boss. These blue guys collapse into a pile of clothes, and then spring back to life again. The real target is the robot thing to the right.

Dynamite Duke

The final boss! Judging from his attire and general appearance, he's probably called Baron Von Ripburger or something. I dunno, cos I never read the instructions.

Dynamite Duke

He dies pretty swiftly, but then transforms into...

Dynamite Duke

...this nasty bastard!

Dynamite Duke

This dude is really tough, not to mention cheap as hell.

Dynamite Duke

He tickles you to death from a safe distance, like so.

Dynamite Duke

Oh you complete and utter turd. I was right near the end as well!



kelvingreen - 01 May 2008, 18:21 GMT

And there was a Master System port too! I suspect it's not much better. ;)

kirk Johnston - 06 May 2008, 09:27 GMT

Weird! It's that is actually Duke from the Duke Nukem games.

GodPikachu - 24 Jun 2008, 04:50 GMT

dynamite duke was an ok game for the early MD catalogue, problem is it drew heavilly form the arcade game CABAL, which was far superior. Even though in reality CABAL was only an 8-bit game, it is a sadly missed genre of gaming, i remember shovelling loads of 20p's into CABAL when we had one in the pub i used to live in in an effort to complete it, but as a 10 year old noob at the time i wasnt able to master it.
Dynamite duke offered a teenaged recompense to those earlier diasappointments, but never really slated my desire to beat the damned game, which i still hold today.

Dan - 09 Apr 2009, 16:44 GMT

Ha ha ha, great feature.

The Mean Machines Archive Sega Megadrive Reviews Super Nintendo Reviews Nintendo Entertainment System Reviews Sega Master System Reviews Amstrad GX4000 Reviews Nintendo Gameboy Reviews